3D

Donut (2023)

Reference Tutorial: Blender Guru on YouTube


Made in Abyss "Reg" Character (In Progress, 2024)

Reference Tutorial: Daniel Kreuter on YouTube






Eye shader

Base mesh is a simple plane

Effects are all shader-based


Artist's Journal

I am currently focusing on 3D and technical art for a career transition from 2D art.

As an illustrator, I used to be afraid of 3D. I disliked producing literal errors all the time. However, having spent almost a year exploring Blender, I started to enjoy the problem-solving nature of 3D art. Errors are the basis of creativity. 3D has broadened my creative skillset and has allowed me to "draw" in a way I never imagined before.

08/22/2024