Flarpy Blorb

Year: 2024

Artist & Programmer: Lyuying Guo

Engine: Unity (2D)

Reference Tutorial: Game Maker's Toolkit (Mark Brown) on YouTube

Gameplay Demo

Developer's Journal

As an artist, I had been wanting to do more than just drawing game assets. After graduating from art school, I used this project to practice scripting in Unity as a beginner.

I ended up learning the C# programming language both in and out of the Unity context, triggering events, watching and reflecting game events with UI, manipulating the particle system, and... made a full game by myself!


Access full project code on GitHub